Technology
01/06

Technology

Hardware and software, engineered as one system

Motion, geometry, vehicle data and control are not separate products bolted together. They are specified against each other, which is the only way the feedback a driver reads stays consistent.

Motion Suspension

Engineered like a real racing car chassis

Our proprietary Motion Suspension system, developed together with Sigma Integrale, is more than a platform with actuators bolted onto the cockpit. Its concept is built around the way a real car's suspension actually works.

The platform's lowered centre of gravity improves structural stability and lets it reproduce weight distribution more accurately. The wide spacing of the drives mirrors the wheelbase geometry of a real car: instead of being packed compactly under the seat, the actuators are positioned according to the logic of a four-point suspension system.

  • VerticalCompression and rebound
  • LateralBody roll
  • LongitudinalBrake dive and response under acceleration
  • SurfaceCurbs and track bumps
  • BalanceShifts in the car's balance

Not artificial g-forces. The car working as a complete system — suspension, chassis, tire grip and the response to driver inputs.

Motion platform chassis
Lowered centre of gravity · four-point geometry

Digital vehicle modeling

Your actual car, precisely recreated

We don't stop at designing, building and installing hardware. We build digital models of our clients' cars — and it is the accuracy of this source data that determines how realistic, informative and valuable the simulator is. Every parameter works toward one thing: precise, predictable, useful feedback for the driver.

01

3D model & seating

A precise model of the cockpit and controls: seat position, wheel, pedals, sightlines, cockpit geometry and the driver's workspace.

02

Suspension & kinematics

The suspension architecture: arms, mounting points, dampers, springs, anti-roll bars, wheel travel, camber, caster, toe and load transfer.

03

Physics & vehicle data

Mass, weight distribution, tires, brakes, steering effort, engine, gearbox, differential, aerodynamics and telemetry.

This is how a true digital twin of a car is built.

Race-grade gear

Only motorsport hardware, because it has to survive being used

  • WheelPorsche 992 GT3 Cup, Porsche-certified
  • DashPorsche 992 GT3 Cup data display
  • PedalsTilton 600 Series hydraulic
  • SteeringSimucube Direct Drive
  • SeatFIA-homologated options

The Tilton set delivers real hydraulic brake pressure, which can be matched to the pressure in your own race car. That single detail changes how a driver brakes more than any software setting.

Porsche 992 GT3 Cup wheel
Porsche data display
Tilton 600 hydraulic pedals
Simucube Direct Drive
FIA-homologated seat
Drag or use arrows

Immersion and control

A total sensory environment, run from one panel

Everything the driver perceives is part of the specification — and everything they have to operate is reduced to a single control surface.

01Triple 32" 144Hz displays at full real-world scale
02Single 39", 55" or 65" display option
03Hi-Fi audio reproducing engine, tire and transmission cues
04Wind simulation for speed perception and reduced fatigue
05Stream Deck control — launch, open apps, change car settings
06No Windows, no keyboard, no mouse, no technical operator

Ready to build your simulator

There is no catalog price, because there is no catalog build. One project at a time — your deposit reserves the month we build only your simulator.

$1,000 deposit · Fully refundable within 14 days · Credited toward your project · Personal quote within 72 hours