
Ownership
A simulator is only worth what a driver gets out of it. Delivery, calibration, onboarding and a structured development program are part of the project — not services sold afterwards.
From discovery to track ready
We discuss your space, the car you race, your goals and your budget. We start from you, not from a catalogue.
Seat, displays, motion, controls and the car model are specified and agreed before anything is built.
Built and tuned by hand: motion profiles, Simucube settings, display calibration and ergonomics.
Installed as a turnkey solution, with professional handover and an individual skills-development program for the driver.
Driver development program
Because a simulator delivers fewer physical cues than a real car, the brain compensates by reading vehicle behaviour more precisely through vision and control inputs. Once those response patterns are established — loss of traction, understeer, oversteer, braking instability, weight transfer — reacting to the same dynamics in a real car becomes faster and more accurate.
2–5 hours. Learning to interpret vehicle behaviour without full physical feedback.
5–15 hours. Controlling the car near the limit of grip, deliberately and repeatably.
15–40 hours. Building speed, consistency and precision lap after lap.
Rain, off-road conditions, unfamiliar vehicles and emergency situations that cannot be staged safely on a real track.
After delivery
Some of this is included in every project; the rest is specified when it is worth it to you. Nothing here is a subscription tier.
Systems in use
There is no catalog price, because there is no catalog build. One project at a time — your deposit reserves the month we build only your simulator.
$1,000 deposit · Fully refundable within 14 days · Credited toward your project · Personal quote within 72 hours